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Niv. 80
Umgekehrte Infloreszenz

Eine Waffe, die der Charakter beherrscht, erhält +20 % ANG. Eine Unheilswaffe aktiviert ihre Potenziale nur, wenn ihr Typ dazugehört.
Ein dritter Typ zum Freischalten, aus diesen vier. Nur einer ist gleichzeitig aktiv, und zwischen bereits freigeschalteten wechselt man frei.
Das „Forging Insight“ hängt vom gewünschten Typ ab. Man erhält es durch das Zerlegen einer 5★-Waffe dieses Typs.
Tap to perform [Petit Pas], dealing Umbro DMG to enemies ahead. This counts as Melee Weapon DMG and grants {int}#1 stacks of [Symphony]. Hold to perform [Grand Jeté]. Release to end the skill early. Dash forward, dealing Umbro AoE DMG up to 5 times along the path. This counts as Melee Weapon DMG and grants {int}#1 stacks of [Symphony]. [Symphony] stacks up to {int}#2 times. At max stacks, performing [Petit Pas] or [Grand Jeté] consumes no Sanity.
Creates a [Blossom Ball] field that follows the caster. [Blossom Ball] continuously consumes Sanity, and ends when Sanity reaches 0 or when this skill is cast again. When the field ends, all [Thorns] are removed. While [Blossom Ball] is active, increases Melee Weapon CRIT DMG, grants Hitstun immunity, and triggers [Waltz] once per second.
When Melee Weapon DMG dealt by the caster lands a CRIT, the target becomes a [Courtly Marionette], and the caster gains 1 stack of [Reprise], up to {int}#1 stacks. This effect can grant [Reprise] only once at regular intervals. When the target has 6 or more stacks of [Thorns], the caster's Melee Weapon Charged Attack is replaced with [Finale].
Moral
+0.06Moral
+0.09KRIT-Rate der Waffen
+0.2KRIT-Rate der Waffen
+0.3