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WEAPON #10199
Melee Weapons
★★★★★
Not available in game yet: arrives on November 10 in the Immersive Theatre. These details come from the game data and may change before then.
Potentials unlock as the weapon's smelting level rises (0 → 5), itself capped by the Calamity Furnace. A Potential only takes effect if the weapon type matches the character's proficiency.
Fusion level
0 / 5
Unlocked potentials
1 / 10
Technical subtype
Hyper
Pick a character to see the recommended order. At each tier from I to IV, the first Potential taken is free; the other costs materials.
Potential tree
1/10
Smelting level 0
Endless – Ponder
Dealing damage with this weapon grants 1 Calamity. Calamity is capped at 150. When Calamity reaches 100, consumes 100 Calamity to grant 1 stack of [Inquiry]: Skill Speed +10% for 15s, up to 6 stacks.
Required materials
No material required
One of those who received the weapon was a sage, rewarded by the Father for her wisdom. Consumed by a thirst for truth, she spent countless midnights pondering the nature of the world. Again and again she sought an answer without flaw or error, yet the more she learned, the more the unknown grew before her. She steeped her days in darkness and blank pages, but there could be no end to the pursuit of truth. The agony of the unknowable tore her apart. On one long night, she turned her blade upon herself — only to leave behind an unsolved enigma that would drive countless others to madness.
Weapon Potentials can be unlocked through Calamity Smelting. A Potential only takes effect if the character's weapon proficiency matches this weapon's type.