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Materials, and where they drop
Almost everything comes from Abyssal missions. They come in two modes, both labelled “Calamity Weapon materials”, and start with an Abyssal Compass.
- 1Abyssal Expedition.
- 2Abyssal Defence.
Expedition and Defence drop different materials. The game tells you which to run: every material's tooltip carries an “Obtained from” line naming the mission and the enemies.
The Abyssal Compass is picked at launch: the higher its level, the better the rewards. It levels up by clearing more rounds, and in a party only the leader spends one.
Faction emblems
Each emblem drops from one specific faction's enemies, in one specific mission. Farming is targeted: there is no point hoping for an Emblem of Harmony anywhere but on Huaxu enemies.
Emblem of Strength
Emblem of Faith
Emblem of Harmony
Emblem of Corruption
Emblem of Rebellion
A token earned by defeating members of the Forsakens. Forsaken by the world, they answer with slaughter — but can bloodshed truly become their salvation? Can be used to forge Calamity Weapons.
- 1Difficulty tiers, from level 40 to level 80.
- 2The tier's rewards, emblem included.
Crystals and prototypes
Crystals are targeted at the mission's launch screen. You pick the rare reward you want and the enemies' attribute, which makes farming a specific elemental crystal predictable.
Hydro Crystal
A crystal infused with Hydro magic. Obtained through Abyssal Commissions. Can be used as smelting material for Calamity Weapons.
Lumino Crystal
A crystal infused with Lumino magic. Obtained through Abyssal Commissions. Can be used as smelting material for Calamity Weapons.
Umbro Crystal
A crystal infused with Umbro magic. Obtained through Abyssal Commissions. Can be used as smelting material for Calamity Weapons.
Radiant Crystal
- 1The targeted rare reward: this is where you aim at a specific prototype.
- 2The enemies' attribute, chosen before entering.
- 3An Abyssal Compass is required to start the mission.





